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Gaming - Piracy Vs Used - View Post

SamuelRSmith said:
the2real4mafol said:
The difference is NO ONE makes money from privacy at all, at least some kind of income is made from second hand. Although, the developers makes no money here obviously.I still find it wrong that companies want to restrict this, as although it don't go to them. The 2nd hand market makes money and create jobs for the industry, be it the retail part. And once you bought it, the game is your property of which you can do as you want except copy and re-distribute of course.

And yes i'm pro-used games and anti-privacy


The economics argument is a poor one. You've essentially given me an adapted version of the broken window fallacy. Your assuming that money not spent on games is money not spent at all. If I don't buy a game because I've downloaded it, that money doesn't disappear, I'll just spend it on something else. Say, coffee at Starbucks.

Don't tell me you hate Starbucks, and want them all out of the job.

I don't know how you come to that conclusion but the only thing i hate about Starbucks is the fact they avoid tax (like dozens of companies). It's not right, people don't get away with tax avoidance (as much), so why do companies?

Also, my point is that money is not spent in the gaming industry at all if you pirate, of course it will go elsewhere if they did that



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