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Gaming - Good DRM vs Bad DRM - View Post

Pemalite said:

You have a good point with the achievements, I'll give you that, but that is something that's been copied industry wide, Origin, uPlay, PS+, Heck even mobile and facebook games do it now.
Converesly, Microsoft is attempting to copy Steam with the entire "gifting of games" idea, buying digital games online? Valve started that before Xbox Live did. ;)
Xbox Live origionally was just a multiplayer service, that's it, you couldn't buy games untill well after the launch.

Besides, that's purely nit picking and the entire point seems to have gone over your head, so I shall clarify it a little.

*In no way can a game company create a massive distribution games network with service across the entire planet, deals with several dozens of internet providers and content delivery networks, program various API's for developers to interface with in merely 10 months when your company is the size of Valve.*
It would be something that would have been in the pipeline for years, Microsoft and Sony can do it because they have 1000x the amount of software developers and financial pull and it was untried and new at the time which is a massive financial risk for a small company, a gamble even.

Edit: You also can't really call those "sales" either, I can't describe how bad that is in comparison to what Steam offers merely daily.
Quick look on Steam and there is almost 30 games discounted right now, that's not to mention that the games are cheaper to begin with.
During sale time Hundreds of games are discounted. A couple a games a month? Common, Microsoft and Sony can do better than that...
Not to mention all the big free-to-play games on top of it that are available on Steam too.

Well I at least agree with you on that point