It seems to me that many people have a problem with piracy because it prevents the developers from earning scratch for their titles. However, so do used games. In fact, it seems like when companies try to implement systems that provide revenue streams for devs/publishers in the used game market, there's an uproar (case in point, Xbox One shenanigans).
So, who out there is pro-used games, and anti-piracy. What's your reasoning? And are they contradictory?
My position: I'm for both. I don't believe in intellectual property rights, but I do believe in property rights and contract law. For example, a publisher is well within their rights to sell you game and make you sign a contract stating you won't share it (or, implement DRM to prevent sharing). But the contract is between you and them. If you do share the game, you suffer the consequences, the people you share with made no such agreement with the publisher, they broke no contract.
Exactly the same deal with used.
I do not believe that you have a "moral obligation" to support developers or publishers.







