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Yakuzaice said:

I'm not sure that I get these posts that suggest the industry is going to crash if the used market continues.  First of all, the industry is much broader now.  Even if the $100 million blockbuster market crashed, there would still be an avalanche of games being made.  Second, I don't really see Microsoft's scheme bringing in a substantial amount of money.  At least not enough to go from "industry crash" to willing to take risks on massive AAA games.

Last year Gamestop sold $2.43 billion in pre-owned merchandise.  This is not just xbox games, but also consoles, accessories, handhelds, and Nintendo software.  Even if Sony followed suit, how much money would we be talking about?  The US is 70% of Gamestop's overall revenue.  Let's say PS4/One software might eventually be half of that pre-owned figure.  We're already down to $851 million.  How much will the publishers take, 25%?  Now it's down to $213 million.  This in a market that was down $3.74 billion at retail last year.

Now obviously Gamestop isn't the only used game market in the US, but it is the most significant one.  Their used sales were down last year as well, so it's not like you can blame the decline on that.  Also about $760 million in trade ins went towards the purchase of new products.  So even if killing used had no adverse effects, we'd only be looking at a 6.7% increase, in territories where they operate, from cannibalizing Gamestop.  This also assumes the plan will work (or even be legal) in places like Japan, Europe, and developing countries.


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