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Barozi said:
superchunk said:
They are likely using a new engine that didn't with WiiU support out the box. By next year they'll have that added and WiiU will be no issue.

This is why Nintendo needs to pony up and get support in those other engines beyond Unity that they are giving out for free.

But NBA2k13 is already on WiiU. I doubt this year's version will use a new engine for PS3 or 360 that couldn't be easily ported to WiiU, so there is really no other reason other than to few people.
Which raises the question if the same is going to happen next year.

Based on a PS360 code port. They want it to be based on the rest of next-gen code.

idk... maybe rols right and it doesn't matter in long run as Nintendo is only one not following the line with DRM so they are out of everything, especially this year to force as much adoption of MSony as they can.