Chandler said:
Yes, I dislike nametags alltogether, I already made that clear in my very first comment. The large player health and scarce ammo combined with the fact that the melee attacks seem to be pretty effective even promote camping further, additionally to the nametags showing when you move between cover. |
huh? Camping generally consists of staying in cover, popping up for a very short time and getting a numerous, easy, and quick kills. This doesn't work with large player health since it prevents you from killing people too easily or too quickly. The large player health gives people a chance to escape camping; whereas low player health encourages camping since running into the battlefield almost always results in instant death. Low ammo means that even if someone does camp, they wouldn't be able to do it a lot, forcing them to melee and/or increasing their shot efficiency by getting closer for more damaging/accurate shots. I'm not even sure how effective melee can even be associated with camping.







