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auroragb said:
KruzeS said:
reverie said:
The Fortune editor commented this with something like "this shows that Sony is caught in an engineer's mindframe."

A good engineer would no that there are no solutions, only compromises, and cost is a big part of any choice.

Indeed, I've said in another thread that PS3 was designed by marketing more than engineering. Marketing is the only group that would be seduced by buzzword city that was offered by BR and cell. Engineering rarely goes on the bleeding edge. They only take the spec and make it possible.

The fact that the PS3 turned out the way it did indicates that marketing dictated the specs. Engineer executed it and made it possible, at a price. Marketing and mgmt felt that it was an acceptable price.

Sony has long ceased to be a engineering driven company, engineering does not control the purse strings that was required


 I agree with you on some levels, but it was really Kutaragi driving the Playstation to the bleeding edge. He has a history of such actions, and the PS3 was his vision realised far better than its predecessors.

Here is a great article covering this http://www.eurogamer.net/article.php?article_id=75805



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"