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misterchoc90 said:
Chandler said:

 

The image quality is bad I know but if you watch the video, you can see the enemy nametags through fucking obstacles and thus can see where exactly the enemy is. I am shocked that at a renowned top of the line studio like ND, nobody took notice of the fact that fricken nametags go against the whole hide and seek concept. This multiplayer almost looks like it has been outsourced somewhere, the disparity between sp and mp is ridiculous.

 

I'm assuming you can see his nametag behind cover, because you actually see the guy go behind that obstacle. 

Check the instant at 1.40 until 1.45ish and see how the nametags thing works.

 

That doesn't make it better, the point is that you can see how the enemy moves after he left your field of vision. You can see it clearly later in the video where one enemy runs behind a wall and you can see how he travels to the other side. Juking is pointless since the other player can see you move behind the wall which is dumb period.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.