| Chandler said:
The image quality is bad I know but if you watch the video, you can see the enemy nametags through fucking obstacles and thus can see where exactly the enemy is. I am shocked that at a renowned top of the line studio like ND, nobody took notice of the fact that fricken nametags go against the whole hide and seek concept. This multiplayer almost looks like it has been outsourced somewhere, the disparity between sp and mp is ridiculous. |
I'm assuming you can see his nametag behind cover, because you actually see the guy go behind that obstacle.
Check the instant at 1.40 until 1.45ish and see how the nametags thing works.









