| TK14 said: Having yet to play a Mario & Luigi RPG title, I'm probably not qualified to speak here, but I have always heard good things about the series. For me, I LOVED Paper Mario and Paper Mario: TTYD...two of my favorite games ever. Since then though...meh. Super Paper Mario wasn't even REALLY a Paper Mario game....it was like Nintendo had a unique gameplay hook/idea and then pasted Paper Mario into it. I had REALLY high hopes for Sticker Star based on the early development screenshots, but then Miyamoto stepped in and messed things up. Don't get me wrong, the guy's a genius with his own games...but just because someone else is using his characters, doesn't mean he should ALWAYS be able to upend the tea-table. It was stated in an interview at some point that Paper Mario 3DS was SUPPOSED to be like the first two...an RPG with partners and all. But Miyamoto requested that no characters differ from how they would REALLY be in the Mushroom Kingdom (ie. can't have a goomba or a koopa as a partner, since they're natural "baddies.") and so the entire game was switched around. Very disappointed with how it turned out...still looked great and full of charm...but the gameplay itself and the RPG feel was shattered. Dream Team looks great and I'm excited to try a Mario & Luigi game for the first time. Hopefully it'll live up to the hype and hopefully Intelligent Systems goes back to Paper Mario basics for a Wii U game. |
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Josh Jimenez said:
1) Platformers are far less engaging than Paper Mario games, especially since now you can save. I mean, let's face it. Super Mario World was really a slight upgrade from SMB3 with Yoshi and less powerups. Cosmetic changes, not much gameplay changes. RPG games require MUCH more interaction, so it being merely a "port of the other game" would be more noticeable. Also, the lack of story was also a response to a survey where 1% said they actually cared about it. This doesn't make him a hypocrite. 2) Also, Sticker Star is the first Paper Mario game to be handheld, I'm sure a lot of the changes were made to the handheld game BECAUSE of the fact that you're playing on the go, so something more simple would suffice. Not a complex story. And since when did the core Mario games ever have a good story? The people in that survey said they didn't care for the Paper Mario story BECAUSE people play a Mario game for the gameplay. If they want a story, they'll watch Metal Gear Solid cutscenes. |
Oh well...







