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Carl2291 said:
Machiavellian said:

If you are using the PS2 and 3 as an example then what you just stated is that there will be no support.  Why buy the bundle for the move if it fractures the gaming landscape on the PS4. Sometimes choice is not a good thing if you want support for a device.  If Sony isn't making any real effort to support their device why would 3rd party devs.


There may be minimal support, but I really dont think Sony care that much as long as there is support and people buy it.

I mean, Eye Toy was a success. PS Eye and PS Move are a success. While Eye Toy didnt really have support, the support for PS Move and PS Eye hasnt been nearly as bad.

Where PS4 Eye will be different to Eye Toy and PS Eye, is that it will be available from launch (And will probably have an SKU at launch too). While Eye Toy and PS Eye were released sometime into the platforms life and managed to do 10 Million units, PS4 Eye will be there from the start and will likely push over 20 Million units, providing PS4 has lifetime numbers anything like every other PS home console.

kowenicki said:


Worked well? Worked well in making the peripheral a failure you mean? 

Eye Toy sold over 10 Million units.

PS Move sold over 15 Million units too, which requires PS Eye... And the device has what, 120 games supported?

Can you explain how Eye Toy, PS Eye and Move have been failures?


They are failures because you have out of hundreds of games you have about 10 that support the move (I believe I am being generous).  I do not even see anything about the move from Sony anymore just like you did not see anything about the Eye Toy after a very brief stint of sales.  The key would be why would anyone go down that route again if support will be so mininal.  You already have 2 generations that show that Sony only interested in a device for a very brief point in time then they forget about it.  If Sony isn't serious about the PSeye then why should developers be serious about developing for it or gamers in purchasing the device.