Hynad said:
Having read the whole thread... Not really. Barely anyone commenting here believe there won't be any proper use of that feature. You're basically saying the same thing anyone who understands the tech to a minimum has been saying during this here thread. But you do so while antagonizing others. Or by calling out people for believing some articles that elaborate enough to actually make sense. |
To be honest, who cares if the whole thread believes one way. It would be different if the whole thread was compose of developers and they were giving their feedback on what they have experience but its not. Also people seem to be getting confused about the two concepts between Gaikia and Cloud compute.
When I think about cloud compute, I think about an Application Server or Database. The game code just sends API calls to the App Server or if its a database you just execute a stored procedure. The amount of information sent along the wire is very small and can be compressed if need be because the Xi have dedicated hardware for encoding and decoding. The information can be sent back compressed, and cache in local memory to be fetch by the CPU or GPU. One of the things that was leaked about the X1 APU is that it can process compressed data directly. An enterprising developer probably could host a lot of jobs on the cloud platform and just call those jobs just like calling a stored procedure. The data could be sent way before the player get to those parts letting the local APU concentrate on immediate situations.
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