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NJ5 said:
It's not about feature bloat, it's about implementing features in a bloated way. The Xbox 360 OS is implemented using 32 MB of memory. Sony's engineers couldn't do the same, so either they're lousy programmers or they didn't have enough time to do it right...

32 MB of memory is still very bloated ...

I was having a very similar argument about home PCs have become such power hogs for no good reason. One of my co-workers brought up a comparison he read between an ancient PC (he believed it was an Apple or Atari from the early 90s) and a brand new Laptop running windows vista; the systems were compared doing email and other office functions that both systems could handle. The result was that both systems performed at similar levels in terms of time and quality of product.

My question is what is the operating system doing that it requires more than 8MB (or possibly 16MB) of memory?