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COKTOE said:
The Eurogamer article was posted in a thread yesterday, but it bears repeating since it's the best article on the topic to date, and the prior thread disappeared rather quickly. I'll sorta repeat what I said too. The Eurogamer article takes Microsoft to task on their blustery, marketing hoo-blah regarding cloud computing.


Actually the eurogamer article make speculations and pretty much state the obvious.  With out actual games showing what the cloud can do, it's up to MS to show us.  The eurogamer has no more clue about what can be archived on cloud compute then the average joe on the street.  The article listed a number of things that can be put into the cloud.  The article even mention the hardware encode and decode dedicated chips that can be used to compress the data sent to the cloud and returned.  NVIDIA is already heavily working in this space right now and selling servers for just that purpose.

On another point MS has already spent 15 billion on there cloud platform.  With a few google searches you can find out that MS has been building this infrastructure since 2008, where they were at 300k servers and adding about 20k per week.

what this mean for gamers is not clear besides that MS has put there money where their mouth is.  To compare Gaikai to the infrastructure MS has built is to compare a baby to an adult.  You probably could fit Gaikai and there servers in one rack within MS smallest datacenters.