HoloDust said:
I was actually talking about days way, way back before any of the specs were known - you know, when some of us where hoping they would actually make decently powered system (that's where 4850 comes in) ;) As for Evergreen, I think the jury is still out on that, I was always leaning toward that after first measurements, but I think there's a chance it might be RV730 (4650) shrank to 40nm. One way or the other, you can squeeze only so much out of them, no matter how much customized they are - unfortunately, they are still old, pretty inefficient VLIW5 architectures (360 too uses older version of that), which, if you look at at benchmarks (or aggregate benchmark numbers I posted already) don't look too good compared to PS4/XOne equivalent cards. Anyway, both 5550 and 4650 are faster than what's inside PS360, so if indeed 320 shader GPU is inside of WiiU, there really shouldn't be any discussion about it. |
LOL...I remember the rumors/speculations so well!!! Anyways, people really shouldn't say RV7xxx or Evergreen as those are only basis for the actual chip.(me included) Though the more things are being known about the system the more likely it is based on the 5xxx series( HDMI 1.4, 40nm process, 320 spu's, DX11 capability. etc) http://www.amd.com/US/PRODUCTS/DESKTOP/GRAPHICS/ATI-RADEON-HD-5000/HD-5550/Pages/hd-5550-overview.aspx#2 Nintendo really should have upped the system's RAM to be at least 3GB and had people buy their own HDMI cable etc ! Though I was just happy that it was more than the rumored 756MB total RAM. (same source that did the RV7xxx btw)







