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farlaff said:
Conegamer said:
Well, we sorta already knew there was more power under the hood than we've seen. But will anyone actually use it?

This. Specially from Western developers. 




Seeing how the Unity Engine that is currently running on the Wii U is using DX10.1 (thanks to it's modern GPU) level features. The Indies will probably be the first 3rd party developers that maybe able to diffrentiate between the Wii U and PS360; from a visual point of view. In comparison the PS360 are stuck using DX8.1 levenl features. An example is Shadow of the Eternals looks awesome and I think it's only running the DX10.1 equivalent of CryEngine3.