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Goatseye said:
S.T.A.G.E. said:

Thats exactly how MS baited gamers away fromm the Playstation and then left them hanging in development halfway through the generation. They know they need them and they know if what they deliver is good people will buy it.

How so? Xbox gamers have better multi-plats most of the time. Have Xbox Live, which they prefer over a crappier free service. And they gave Xbox gamers the most amazing non movie games, which were all blockbusters.


Xbox Live was something that people fell into and then it became popular. Remember you must pay for Xbox Live...so people accepted it on their consoles opposed to PC's. You have no choice on a closed platform and Microsoft learned that lesson early, which is why they like to keep Xbox Live closed and controlled at all times. 

Non-movie games...heh...great insult...but its still wrong. Sony likes using cinema themes to tell the story of their games, but theres plenty of gameplay (look at Halo 4 cinematic quality vs the previous Halos and understand the difference in storytelling). It wasn't even their exclusives, but rather that they leveled the playingfield in third party titles which Sony had more of the generation previously. Microsofts only good E3 was 2008 when I joined this website and wooed gamers over to them by bringing the top third party titles Tekken and Final Fantasy over to them, leveling the playingfield in third parties further. Core gamers ate it up. Now in order to keep the third party games more appealing on their end they paid for DLC. 

Only two Xbox games ended up being "Blockbusters"

1) Halo

2) Gears

The only games MS has had full 100% franchise development on was Fable, Forza and PGR.

Everything else was a gameplan. 

Movie games...lol.