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Areym said:
Conegamer said:
Areym said:
Conegamer said:
Yes, it certainly isn't looking good. Perhaps it can make it to 500k LT, but does it really deserve it?

Insomniac should never have tried something new and should have just done what they're good at.


What kind of cynical logic is that? Developers have every right to experiment with their projects. Sure, maybe it didn't come out as plan, but nevertheless they tried. You can expect them to pump out R&C games for their entire life span, that's just selfish.

I guess so, but at least do something new. The initial concept was great, and it seems to play well. Had they followed that, the game could have been really rather special, rather than the bland, generic game it is now.

I'm going to go out on a limb and jump on the bandwagon and blame EA.

Insomniac have the R&C and Resistance franchises under their belt, both high quality and impressive franchises. They have shown immense creativity and great writing/story development in crafting the world of R&C, probably more so than in resistance. My guess is that EA did not like the unique feel they were trying to game into and probably gave them some sort of ultimatum. This is all in theory, of course.

I hope this does not mean the end of Insomniac. I love both R&C and Resistance a lot. I'll give fuse a try but I hope they can bounce back from this.

I fear you may be correct. Create something as low-risk as possible, then you have little chance of failure. Sadly, it's also led to a mediocre game, as opposed to one which had the potential to be great.

I echo your thoughts with the bolded, however. Insomniac has created some of my favourite franchises and was pretty iconic in my childhood, with the likes of Spyro and Ratchet. Seeing that talent disappear would be a real shame.



 

Here lies the dearly departed Nintendomination Thread.