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kowenicki said:
S.T.A.G.E. said:
kowenicki said:
Panama said:
Well those 15 Kinect launch exclusives a few years back certainly turned a few heads.


at least they managed to turn a few heads rather than being completely ignored..


Thats a marketing argument not a game development argument. Its totally agreeable that Sony is terrible at marketing. They put out so many products they can barely market them all. Imagine their marketing during the PS2 era? Point made. The Eyetoy wasn't even seen by the masses even though Sony started the motion control trend in 2004. They had a couple commercials but in truth it was weak commercialization for a product that had the potential to expand the market further than 200 million+ consoles. Microsoft puts out a few products that they put their marketing dollars behind.

Well either that or some of the Move games are simply bad.

Wonderbook received A LOT of advertising over the holidays.

Actually the Move is the most accurate device i've used out of the lot of them. The problem with it is I dont think Sony takes casual games seriously. They've been developing casual games since 2001 and compared to their competition for motion control and it seems like it doesnt matter to them. The Move games have the capacity to be more sophisticated than the Kinect and the Wii, because its both combined therefore realizing Sonys dream of a game thats attainable for casuals that plays like a core title. The problem is they dont treat their casual games very well.