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thranx said:
If i'm not mistaken doesnt Diablo 3 for PC also use some assets from their own servers and not local based. I forget exactly what and how it works though.

Yes, it did, but it also caused a lot of stuttering issues and lag, especially early on with the heavy server loads. This is for a game that is fairly light on a graphical level.

What Microsoft are claiming here just isn't realistic for a long time.