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goopy20 said:
snowdog said:
Good job the Wii U isn't a 7th gen platform then. It has a similar architecture to the PS4 and One, a completely different architecture to the PS3 and 360. That's why developers had problems porting from the PS3/360 to the Wii U. PS3 and 360 titles are CPU heavy due to the engineers designing the consoles that way. I don't know what they were thinking at the time tbh, it was a very odd decision.

All 3 current gen systems are going to have the floating point done more traditionally by the GPU, that's the main reason why neither of the PS4 and One have backwards compatibility...the architecture is completely different. Nintendo consoles from the 6th generation onwards have had the GPU doing the floating point work, the main difference between the GameCube/Wii and the Wii U is that they've finally ditched the TEV Unit from Flipper/Hollywood in favour of traditional programmable shaders, the handling of TEV Unit instructions is done by an 8 bit CPU which translates them into traditional shader effects.

Those engines you've listed will be ported to the Wii U without a problem. They're going to have less bells and whistles due to developers having less resources to work with but there's still over 30% of the GPU's silicon that's a complete mystery, and Nintendo are fully aware that the lack of horsepower in the Wii was a problem, and that the PS4 and One were going to be more powerful. So you call it 'secret sauce' or whatever you want, but there's still a third of the GPU that's a complete mystery.

Dude I really don't understand why you want to keep believing in some mysterious secret sauce when all developers, who should know what the Wii U can do because it's their job, all consider it a current gen box. The specs of the ps4 are simply on another level and we aren't going to see any downsized UET4 games on current gen consoles. I know it should be technically possible, just like the Unreal3 engine can probably run on a ps2, but that doesn't mean it makes sense to do so.

As I said before, the Wii U is awesome for the casual gamer and it will probably do a lot better when the iconic franchises start coming out. However, as a core gaming machine nobody is taking it seriously, including the developers that are aiming for next gen visuals.  

you mean all developers in your dreams, right? there is no secret sauce, but the GENERAL PUBLIC doesn't know the specs so it's stupid to say it's only slightly above ps360.