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AnthonyW86 said:
snowdog said:
The Wii U will have no problems playing current gen games. All 3 consoles in the grand scheme of things are in the same sort of ballpark in terms of power. At most you'll have the PS4 being 3-4 times more powerful than the Wii U. Just having Wii U games in 720p native instead of 1080p will take half the processing power, Expresso has a 4 stage pipeline compared to the 17 stage pipeline that the PS4's pipeline, Latte has the exact same feature set as Liverpool and Nintendo has crazy compression algorithms which should negate the difference in the size of RAM somewhat.

Now that publishers are going to have the market leading console (at least for a while) that's easy to port games to and from they're going to have developers coding for the lowest common denominator. You'll see the Wii U getting a SKU of all major 3rd party titles this gen.

Indeed by using 720p they will have a bit of extra headroom compared to a PS4 running at 1080p, especially in the memory department. However don't be suprised if some multi-platfrom titles will run in 720p on the Xbox One aswell. The difference in graphics power between Xbox One and PS4 is the exact difference between running a game in 720p or 1080p, so i expect some developers to take the easy route and simply lower the resolution on the Xbox One. The thing that conerns me the most in the Wii-U is the low memory bandwidth, witch is only just over half that off the Xbox 360.

There is no doubt in my mind that PS4 will take this gen by storm, atleast if they get the price right.

you are assuming ps4 will be the lead platform for developers, and even then wii u would receive ports from it just fine.