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BenVTrigger said:
Pretty interesting.



I watched the hardware discussion the designers of the Xbox One had after thw announcement and they were talking about how developers could offload things like AI and physics to the cloud to free up the CPU and GPU

thats means games built with constant net conection, why not just stream an ultra high quality games depending on how quick your net conection is



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...