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 Adinnieken said:
SxyxS said:
yusuf is just arabs best ping pong player-from jerkanistan.even a pk is no reason for him to stop playing.

When ms showed kinect the first time at the e3 it was faked,why should they change their tactics aslong as they get away with it.
Sony doing the same-they'd be destroyed by the us press .

Because if you actually watch the Kinect 2 demonstration videos available on several other sites, you'll see how well it works.

The noise cancellation of Kinect 2 is phenominal.  The demonstrate the actual audio captured by the sensor, then playback the audio after it's been processed by Kinect 2.  There would be no need to fake it. 


The power of the shape-chip! MS has developped an enormous dedicated audio-chip which seems to be extremely powerful:

http://beyond3d.com/showpost.php?p=1731360&postcount=2964

"The SHAPE audio block and processing cores are really quite powerful (it's probably the closest thing in the actual hardware to the silly 'special sauce' claims).

Theoretically, they can free the main CPU from processing audio entirely - which is quite a benefit given games can use as many as 3 of the 6 CPU threads on 360 for audio.

Nevermind it also handling Kinect MEC and voice recognition which previously consumed CPU time from the game as well (as bkilian said above).

The SHAPE audio block alone is more than 100GF (though it can't really be counted that way since it's not general purpose FLOPS). The alpha kits had an extra 8 CPU cores to emulate the sound block but even that wasn't enough processing power so they never implemented the emulation
That's also where some early rumours of Durango having a 16 core CPU came from.

 I don't think the PS4 has similarly capable fixed function audio hardware, so this helps compensate for the extra CPU core that's reserved on Durango."