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S.T.A.G.E. said:
walsufnir said:
ithis said:
With the overhead from the game OS running in a virtual machine on Xbone vs the lack of this with the thin OS of the PS4, if anything the difference will widen. That's what I think will happen anyway. But we'll see.


Which virtual-machine exactly? Where are the tech-documents for this?


The Xbox One apparently will be running 3 OS types which will cause 3GB of the 8 to be in use, which means at the end of the gen they better hope ram usage is is low. On Windows in the current gen the most ram I've seen for a game on Windows is 2-3 GB for the Witcher 2 and I dont even want to know about Crysis. Next gen its going to expand for sure to show people to major power difference between next gen and the current gen.


"The Xbox One apparently will be running 3 OS types which will cause 3GB of the 8 to be in use, which means at the end of the gen they better hope ram usage is is low."

There is no "hope", this is hard facts. By now it seems they use 3gb of ram. Done.

"On Windows in the current gen the most ram I've seen for a game on Windows is 2-3 GB for the Witcher 2 and I dont even want to know about Crysis."

Putting aside what you know, there are by now 5 gigs of ram available for games which is, like you said, more than twice of what's currently needed. But of course this is only half of the truth as you didn't say anything about video-memory.

"Next gen its going to expand for sure to show people to major power difference between next gen and the current gen."

Of course.

 

Now, what did you want to say again, especially when replying to me in the context of a virtual machine?