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If this is an issue, it will take at least a couple years to materialize. Development costs are too high for publishers to throw away the PS360 userbase for a while yet, so they're going to keep developing games to run on Power-based systems. Since pretty much every game development framework in use today is designed to straddle the Power/x86 divide (and don't forget Power-derived ARM), I'm not sure this will actually ever be a problem.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.