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Otakumegane said:
maximrace said:
How I see it: Game is tied to your account. You can untie it so you can bring it back. Gamestore uses new system to put another code on it and that system will give some money to devs depending how old the game is. In the end used games will rise like 5 euros or so in price. This isn't really so bad


It's also complicated as fk.

People whine about friend codes, imagine the hassle of trying to trade in a lot of your games at once and having to dig up the codes for each game and then plugging them in. After that you can type in each code then you can trade in the code to gamestop.

I presented away this would work. There is an unique code burnt and encoded into each different game, and this is what is bound to your account. When someone returns a used game, Gamestop will have a machine from Microsoft where they put it in, the machine extracts the code sends it to Microsoft and Microsoft removes the game from the account it is bound to. The gamer gets a pitance for the game they return and Microsoft can keep track of the games Gamestop resells and sends Gamestop a invoice for the resale fee, and Gamestop can resell the game at full price, like they did back in the day.

The rental thing is a little stickier. But I guess the code can indicate that it is from a retal business and allow you to install and play it for a certin number of days once that is up the player would have to buy it or return the game.