yo_john117 said:
I agree with FPS reflex abilities and whatnot but disagree with the rest. Virtually every game can "test your strategy" but in the vast majority you don't need to (and most people don't) use strategy to play or beat them them. I'd say on the hardest difficulties for both genres JRPG's will need to have more strategy (however that can easily be combated by online play in a FPS which could employ a large amount of strategy by you and your teammates). I would say most games have the potential use of strategy in them. |
A lot of modern games are also taking from RPG's. Almost every action, FPS game today is a semi RPG, but their depth is simple. All games have strategy because everyone goes about things differently to get the job done. On a personal level RPG's whether WRPG or JRPG allow for that to happen more, but JRPG's just test the mind more. Even when the Japanese develop western style RPG's they are still harder than when westerners make RPG's themselves.
I am in total agreement that strategy is involved, I am just talking about the degree. JRPG's flex the mental noodle and they keep you going with fantastical, and sometmes emotional stories.







