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oniyide said:
curl-6 said:
oniyide said:

thats still piss poor support though, cant really spin that, i know you dont care and are satisfied with one game, but i assure most people arent. Which is why motion+ gets so much flak, we should have been ass deep in games with how much are out there, its sad that their are less Move and Kinects but they have more games. I think you are letting your Ninty bias cloud your judgement a bit, you would say Zelda was better motion controls or not.

Not just one game; Wii Sports Resort and Red Steel 2 were excellent as well, even if they're not gold tier like Zelda.

Motion plus did have poor support, I never denied that. But so did Move and Kinect. They may have gotten more games, but they never got a truly great game like Skyward Sword.

And how am I being biased?

Sports resort is not exactly a "core" game. Red Steel 2 sold terribly that was a core game to the...core. Leads me to believe that most of core gamers havent really taken to motion controls. or it would have done better IMHO. 'gold tier' thats what im talking about right their, you have a bias for Zelda which isnt really bad, but would you not have bought the game if it had NO motion controls? I think you would have and lookng at the reception and sales for that game its not like the motion controls really did anything for it, some could argue that is actually hurt its sales. Again your using Skyward Sword objectively when you should be using it subjectively, YOU believe that those games on Kinect and Move were not as good as others, doesnt make it true I would say that Portal 2 and Bioshock Infinite are just as good if not better and considering you didnt play the latter...

You said I was "satisfied by one game". WSR and RS2 also satisfied me, so no, it wasn't just Zelda. I wouldn't have been satisfied by just Zelda.

And I'm biased because I like Zelda? Come on.

Lacking motion controls would certainly have made me far less interested in Skyward Sword. They were one of its main draws.

Skyward Sword's sales weren't lower because it used motion controls. (Twilight Princess sold nearly 7 million with motion controls) but because it required an add-on, released at the end of the system's life, and its cartoonish style turned off some gamers.

And there is no objective measurement of a game's quality. It's ALL subjective.