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DélioPT said:
Einsam_Delphin said:
DélioPT said:

Basically, everything can cause a bad impression: not the best graphics; unrefined gameplay, artstyle, hub, etc.

If you go out to play a game based on trailers and then it doesn`t live up to the potential, you`ll be dissapointed. You might end up coming out thinking you have seen what the game has to offer.



I imagine the only people who care about asthetics n such are gamers who are already aware they're just demos. Casual/non-gamers will mainly be interested in the gameplay, which all demos should be good enough in, otherwise they wouldn't be displayed me thinks.

The gameplay is another aspect of a demo that may not be in the best shape.
But good enough isn`t the same as it is conceived to be/expected to be.
In the end, everything that isn`t executed into the game as planned may hinder the game`s perception. And in the case of a early demo, gameplay is just one of the aspects.

As you know there isn`t a lot of push for early plays of a game. In my point of view, because devs know that first impressions matter.



I really don't think casual/non-gamers would make a big fuss if a game they demo'ed turns out to be vastly different from the final product. I know generalizing is badness, but I think the casual/non gamer will be satisfied as long as the games, demo or final product, are pretty, fun, and easy to get the hang of playing.