snowdog said:
Yup, agreed. The most interesting thing that the majority of people are unaware of is that thanks to Nintendo's forward thinking with regards to architecture developers are going to find it a great deal easier to port between the Wii U/PS4/720 than it currently is to port between the Wii U/PS3/360. And even the difference in RAM is going to be somewhat negated by having Wii U titles in 720p native as opposed to 1080p native and Nintendo's insane compression algorithms. We're probably going to have to wait 4 years before we see games too 'big' for the Wii U and by that time we'll be very close to seeing the Wii 3 on the market anyway. |
I guess I will sound naive, but, don´t you guys think that NINTENDO made a mistake with the slow CPU then? If it was a little, just a tiny bit, better than the PS3 and 360, everybody would be happy and dancing the marcarena while porting the games.
It is such a small detail to mess it up, but it makes a world of a difference. If I worked at Nintendo I would have said this:
"FOR THE LOVE OF GOD, NOTHING ON THE WIIU CAN BE WORST THAN THE PS3 AND 360, DID YOU HEARD ME? NOTHING! NOTHIN I TELL YOU! NOTHING!!!! MUWAHAHAHH!"
They would probably have me comitted as a crazy person, but... Well...