Einsam_Delphin said:
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Double Dash had a hidden layer of depth in weapon usage with the 2 character setup that just made it a more competitive game for me.
Holding weapons in battle mode by switching characters was a stroke of genius. Initially I was wtf at having 2 charas but after several hundred intense hours at university playing this in battle mode. It was a master stroke! Add in 60fps 4 player split screen and it remains the definitive Mario Kart experience. I'm old school and don't rate online gaming much.
Mario Kart 7 tears me up inside because unlike Mario Kart Wii which was for me broken by design/a desire from Nintendo to turn it into a "party" game.
Mario Kart 7 ticked all the boxes. But that was all it did. Much like NSMB Wii U also does. As a die hard Mario Kart fan from as close to day 1 as a PAL gamer could get I find it heart breaking that for me the magic is gone. I hope the Wii U very will change things. But I think for me Double Dash was the peak. I can't fault Mario Kart 7, its just too safe and formulaic for mW.
As much as Nintendo got stick in the Game cube days, it was for changing things too much. At least Mario Galaxy 2 still had that Nintendo magic for me :)








