happydolphin said:
Now you're just making me impatient. It's the top-selling 3rd party game, what more must be said?
I believe that with a better engine, the time required to create top-visual games is greatly reduced. I believe there are tools to furnish the games with terrains, landscapes, and to provide physics effects out of the box. So it saves time to dev, and makes the incentive greater. It also increases partner confidence when they know they can count on a top-notch engine to make their games on. I agree that Nintendo should bolster its internal development capabilities and break off the dependency on 3rd party publishers. However, at the same time I firmly believe that Nintendo should also empower 3rd parties to flourish on their console, as such achieving full dominance if possible. Keep in mind the engine would help achieve both objectives (internally because it would improve the quality of the engine and expedite 1st party games, and externally because it would increase the attraction of development on a Nintendo platform).
Similar to my answer to Rol, said engine would help speed up dev time, but wouldn't require investing in next-gen technology, and would also allow them to take advantage of Nintendo's platform while the rest of the competition fight for relevance on the next-gen platforms. Like we understood for Ubi, if EA leaves Nintendo's U, that leaves a larger piece of pie for Ubi to grab a hold of. |
why dont you want to discuss the sales? Why duck my inquiries? you brought up ZOmbi U not I







