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S.T.A.G.E. said:
Zero999 said:
Viper1 said:
When the senior software engineer for the second largest 3rd party video game developer takes the position of technology over innovation and gameplay, the industry truly is losing touch with the very heart and soul of video games.

I pity him and grow ever weary for the future of the industry.

I'm also worryied about the direction this industry is taking. look at this:

http://i.imgur.com/xW2jQMe.jpg

Games need desperately to get more challenging.


Has nothing to do with challenge. Games back then utilized backtracking because the maps were smaller. It was efficient development. Games dont always need that anymore. Those poor souls probably believed Metroid was a linear game. 

who is saying ANYTHING about backtracking? these are people stuck on the beggining of the game because aparrently its too hard for them to morph ball and bomb or even shoot the dam missiles on the doors. I made a criticism to the difficulty level of today's games, wich is so easy that when people used to them start playing something like metroid, well, the image speaks for itself.

i won't even say it was a nice try, you can do better than that.