RolStoppable said:
Yeah, but that's not really what we are discussing here. We aren't talking about what would be a better system than the Wii U (because that doesn't take much any way you slice it), but the best course of action that Nintendo could take with their home console. Competing head to head with slim profit margins (that is if it works) still isn't a viable long term plan for a company that only makes video games. As soon as third parties decide that it isn't worth it, you'll be looking at a ship that sinks like the GameCube. |
Mmmm ... personally I think the Wii U and GameCube is the model that yields the slimmest profits. It's not like you magically make extra money for being different or saying "we are in our own market".
Nintendo software is where Nintendo makes their money from along with licensing fees. A higher userbase resulting from a more mainstream system would give Nintendo a higher userbase to sell their own games to and more royalty fees to collect from third parties.
Nintendo is competing with Sony/MS whether they want to admit it or not as well.
The GameCube would've waxed the XBox if it launched a full year earlier and had a comfortable no.2 finish that generation too IMO. Launching so late and making some silly choices with the hardware (a purple lunchbox? seriously how far out of touch do you have to be to think people actually would want that? how many purple appliances do people keep in their home generally? Hello? Bueller?).
The Super NES was the last really traditional system that Nintendo made which wasn't hamstrung by poor design choices and launching later than the Genesis really didn't hurt them back then, because Sega initially had no third party support or brand mindshare really to hurt Nintendo with.