JayWood2010 said:
Crysis, Metro, Battlefield, and Witcher. There you go. All scaled down for consoles. That really wasnt hard to do. |
I doubt it was, since PC by nature is where most of these games are developed, question is how far are they scaled out. My point is few PC exclusives yield fruits for such risk so I'd rather third parties not take that risk at all outside of a handful of name brands that have proven themselves to PC gamers. Battlefield has been on PC since before the gen started. I was in a clan when I was younger since 1942, I know that (Basically around the time I stopped PC gaming competitively as a in grade school). I knew the Witcher was coming to consoles with heavy hitters like Mass Effect, Dragon Age and similar RPG's were around, it was just a matter of when. CD Projekt Red needed the extra money to reinvest into other projects. Crysis....well...that game deserved to stay on PC because it is shining example of what Cryteks view of what PC gaming stands for. A game made for the hardware of the 2% if its played properly (back in 2007). Nvidia must've loved how many PC gamers came running after Crysis launched to upgrade their PC's into ungodly beasts.
Amazing what Crytek has turned into over a gen.....just because of a little bit of money.







