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Kresnik said:
They started this generation extremely strong, with IP's that I am (still) genuinely interested in like Viva Pinata; Crackdown; Halo Wars etc. They seem to excessively trimmed their "B-tier" franchises to the point where there just aren't any releasing anymore. As a person whose favourite Sony franchises are all in this similar B-tier, it makes Microsoft a less compelling offer to me.

I'm also kind of saddened by their handling of certain studios. Bullfrog Productions is my favourite game developer of all time (only other team coming close would be Insomniac Games). Lionhead were their successors. For a few years, I could see the spirit of Bullfrog shining through in games like Black & White and The Movies. To see them become a Fable factory since this generation begun just breaks my heart. I don't dislike Fable games, but I feel like the team is capable of so much more. Sadly, I think the fragmented remains of what was left of Bullfrog in Lionhead have moved on to new teams, such as Media Molecule.

I'm actually less critical of their handling of Rare. In recent years, yes: I feel they are wasted on Kinect (although it's certainly the sales vehicle that they needed). In the earlier years of 360, however - between Kameo; Viva Pinata and a new Banjo Kazooie, I am happy that MS gave them a chance to make these games. They may not have been the successes that were needed, but at least they tried.

I was pretty sad when they shut Ensemble Studios down.

They've handled the Halo franchise very well.

All in all, far from my favourite, but I don't have any extreme loathing towards them either.

They pretty much did nothing the credit should go to the developers that actually made the game.  That like giving 20th Century Fox credit for the success of The Croods even though they had nothing to do with it they are just lucky enough to distribute all Dreamworks Animation movies for the next five years.