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S.T.A.G.E. said:
curl-6 said:
S.T.A.G.E. said:
curl-6 said:
S.T.A.G.E. said:

There were less games and that is a given, but the Wii's consoles sales went stagnant due to a lack of casual titles moving into the final days. 2010 was a peak year for the Wii after they had the best E3 of their whole generation. The amazing sales came from the casual titles and Mario Kart Wii had still been selling bundles as well with the wheel well from 2009-2012. Th Kinect stole Nintendo's thunder in America in 4th quarter 2010 and had people wrapping around street corners to get it up until 2012. Casuals only focus on the latest trends. Nintendo and Microsoft capitalized on it and Sony failed to care for some odd reason, but I guess I should be thankful they focused on the core.

Wii still outsold 360 over holiday 2010 though; only after 2011's lack of games did sales collapse.


 I know the Wii outsold the 360, it was 2011 when their numbers started slumping, thats my point. When you turn the heads of the casuals the demand goes to the next fad.

Software moves hardware, it's only logical that when support suddenly disappears for a platform, console sales will slump. You're overestimating how many Wii buyers were casuals. Plenty of core players bought Wii too.


Core players are a minority. Even the PS2 had casuals, but the Wii attracted non gamers who would never game. The PS2 and 360 have a similar split crowd between them but even a cross section of those twenty million play COD. Look at the Xbox 360 sales and the PS3 sales and you'll see they pretty much are somewhere near that of the PS2 together, or possibly beyond it at this point. The PS2 gamers didnt run after the Wii in unision, non-gamers did. Kinect took them away. Kinect Adventures sold twenty million units because of being bundled with the Kinect, much like the Wii had Kinect Sports for their little test tool for casuals and gamers alike to enjoy. Microsoft enjoyed a fraction of what the Wii had for a short period of time. Kinect was considered the fastest selling device out of the gate, and you know why just as much as i do. Core gamers dont bring those lofty yet empty sales. Follow the bread crumbs.

11 million sales of Smash Bros Brawl. 10 million sales of Super Mario Galaxy. "Non-gamers" don't play these games, and few PS3/360 core games have sales as high. There were plenty of core gamers on Wii.

Consumers go where the compelling software is. Wii stopped getting games, Wii stopped selling well, simple as that. Had a 2010 level of software continued, the Wii would have continued to sell well. Kinect was not the reason for its slump.