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curl-6 said:
S.T.A.G.E. said:
curl-6 said:
S.T.A.G.E. said:

I know. The Wii broke the market by intoducing people who dont game into gaming (thats a lot of people and easily explains going from 20M+ in sales to 99M). The financial momentum died because of two things:

1: Limited supply that kept demand high for a couple years.

2: The Kinects entrance caused the casuals to turn their heads in the of the direction of the 360 when the PS3 was outselling it by 4th quarter 2010. It sold 360's like hotcakes and the Wii's fire went stagnant in 2011 because of it. I wouldnt be surprised if the Kinect has outsold the original Xbox by now.

The Wii went stagnant in 2011 for one reason, and it wasn't Kinect or supply; games simply stopped coming. It was doing just fine right up until then. 

What the? Skyward Sword, Last story (in japan, 2012 WW), Xenoblade chronicles, Just Dance? 

It was Kinect. 

Yes, they should've followed up with a Wii Sports resort 2 and bundled it with a couple more Wiis but they didnt. As soon as the the Kinect rose in sales the popularity of the Wii in America shrunk down terribly. It gave Microsoft the best two years casual sales. Microsoft knew what it was like to have a taste of Nintendos new audience they found.

In 2010 the Wii had tons of popular hits like Mario Galaxy 2, Donkey Kong Country Returns, Kirby's Epic Yarn, Goldeneye 007, Sonic Colors, Epic Mickey, Wii Party, and Just Dance 2, and a slew of excellent cult games like Monster Hunter Tri, Sin & Punishment, No More Heroes 2, Red Steel 2, and Tatsunoko vs Capcom.

In 2011, it was barren. There was Skyward Sword, Kirby's Return to Dreamland, and Just Dance 3 at year's end, but those were about the only big hitters, with the rest of the year bare. If The Last Story, Xenoblade, Pandora's Tower had all been localised a year earlier than they were, (and if Project Zero 2 had come to the US along with Japan and PAL) it wouldn't have been so bad, but as it was support went from plentiful to dry almost overnight.


There were less games and that is a given, but the Wii's consoles sales went stagnant due to a lack of casual titles moving into the final days. 2010 was a peak year for the Wii after they had the best E3 of their whole generation. The amazing sales came from the casual titles and Mario Kart Wii had still been selling bundles as well with the wheel well from 2009-2012. Th Kinect stole Nintendo's thunder in America in 4th quarter 2010 and had people wrapping around street corners to get it up until 2012. Casuals only focus on the latest trends. Nintendo and Microsoft capitalized on it and Sony failed to care for some odd reason, but I guess I should be thankful they focused on the core.