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RicardJulianti said:

If they can take the time to figure out how to get Frostbite on mobiles, they have time to figure out how to get it on Wii U.

I doubt they're just sitting around with nothing to do.  They got it working on mobile because they decided it was worth the time and money.  They likely found out that it wouldn't run well on the Wii U without work and decided that it was not worth the time and money.  This is a business, resources are invested in the areas with the highest projected returns.

Actually, the comparison between CryEngine and Frostbite doesn't make a lot of sense, as one is designed to make money by being licensed out, while the other is for internal projects.  It makes a lot of business sense for CryEngine to work with as many platforms as possible, as it makes sense for Frostbite to only work with platforms EA intends to develop for.

However, I know this thread is about Nintendo and EA, and thus not really the place for logic.