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Soriku said:
Kasz216 said:

Strike at enemies weak points to get extra turns? Wow, didn't think one sentence would turn my most anticipated 3DS game into one I just don't want to get.... but there you go.

If they were going to go with a real time battle system it should of been a sequel to one of the spinoff series.


You read that completely wrong dude. The game is turn based and uses the press turn system like Nocturne and Digital Devil Saga. Enemies have weak points (ie. enemies weak to fire, ice, electricity, physical attacks, etc.) and you get extra turns but exploiting these weaknesses. This is pretty much par for the course for a lot of the games in this series.

They went with a real time battle system in the Raidou games btw.

That's even worse.

If they weren't going to make it like a ShinMegami Tensei game... they should of given it one of the spinoffs names.  Like one of the two you just mentioned.

I mean weakpoints are generally blatant enough, rather then just making them more even more pokemon like in "Any battle which you hold type advantage is a breeze to walk though."

 

I wouldn't call learning a basic paper rock scissors patern the height of strategy.