ethomaz said:
Memory optimizations, compression and others stuffs are not cheats... They said in the slides they not did optimizations in memory yet... so they are using more than the final game will use. Well that is my guess looking the slides. I know a code running in debug mode uses more RAM than the normal... they are running in debug with other apps to trace everything that happened with the game running.
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I meant running over 1.5GB over their presumed memory target would have been a cheat.
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