ethomaz said:
The devkit have 8GB memory to use... now they have 16GB... they are running in devkits and the final build will use less than 4GB for sure... maybe less than 3GB. Now they can run the game with 9-10GB use in the new devkit. |
Wait isn't the extra RAM in dev kits usually taken up by the debugging and performance analysis tools? And surely it would be considered bad practice to use more RAM than final hardware for the game, especially when they go out of their way to say "no cheats".
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