Great news!
I would like to see more expansive areas that require some more roaming around. Maybe more variety in the locations as well, and I would love to see day/night mechanics implemented. Seemed pretty weird how the world was always dark in the first one.
And at least one more melee weapon.
I really liked the one kill mechanic in the original, and I would love to see it continued, but I would also like to see some more character developing with the character you play. Part of the appeal for me was to try to keep the character alive as long as possible, I think adding more biography info to the characters, allowing to customize certain aspects (finding items to wear/use whatever) and the ability to improve the safe house(s) would be cool. Adds a little bit more of a connection to the character you try to guide through the apocalypse.







