| Chandler said: Analog aiming on Wii U is super yanky. There's a huge dead zone and then suddenly your crosshair is flying all over the place. Reminds me of Uncharted Golden Abyss. Does the 360 demo have the same issue? |
Same issue with Monster Hunter Ultimate...also by Capcom. Do they know how an analog stick works? It feels like they would use the analog stick to emulate a second D-Pad -_-








