| Gamerace said: Just an FYI - for all multi-player games the 2nd, 3rd, 4th player uses either wiimote/nunchuk or classic controller pro. Currently no game supports more than one gamepad and if and when they do - it'll come with a price. Lower FPSs. Two gamepads will be the max and that'll likely be for games that aren't graphically taxing (or just using the gamepad screens for something basic like maps). If that seems idiotic to you... well... you wouldn't be the only one to feel that way. |
Graphical intensity isn't the problem. At least, not the most immediate problem. Bandwidth is. Tolerances are very tight for low-latency wireless video at that quality level. It makes no difference whether the video you're sending is Animal Crossing or Crysis, if you're sending two signals, the max framerate you can send to each tablet needs to drop in half. This is aside from whatever strain rendering two or three viewpoints places on the Wii U's computing resources.
And to answer the OP, I'm pretty sure that if your friend accidentally smashed his gamepad, Nintendo customer support would ship him a replacement at a reasonable fee without requiring the purchase of another Wii U.

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