_crazy_man_ said:
Indigo's Sol counters most damage he takes. Noire I have to be more careful, but with her hubby being Hero Indigo on my first file I just switch to him when the going gets rough. |
Correct me if i'm wrong, but in a duel of Brave/Celica Gate's/Waste, where you go up to x4 attacks, you only do the first x2 attacks once your opponent do their x2 attacks first if they're the attacking unit correct? That basically leaves you awfully open to a 1 HP Vengeance x2 onslaught. Seriously, people don't know how overpowered this thing is. Also, it basically annuls any Sol healing strategy too, since it doesn't give you time to activate it at all.
Once the Mire selling map opens up here in EU, it's going to go straight to my Morgan, since even without the +2 stats skill, he has a 98% Vengeance activation rate (and if he gets Ignis on the same turn, that's just rude damage).
Also, Rol's tip is one that I've been using a lot on my streepass fights against a lot of my mates. Galeforce Pair ups are absurdely OP, up to 3 attacks/movements leaves you with a ton of different strategies to employ.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"







