MikeB said:
I don't think resolution is overrated, you are able to see more details. Like for instance when a spaceship is far away in the distance, higher resolution also helps with regard to jaggies like AA but with better detail. You can add smart manual color selection for art to that list, you can spot jaggies because of high level of contrast between neighbouring pixels, the various AA techniques are aimed to reduce this contrast. IMO 720p at solid 30 FPS should be minimal for the high def consoles, that's why many are surprised a high profile big budget exclusive game like Halo 3 was only running in 640p without AA (not really relevant to those playing on old TVs) while also noticeably dropping frames in parts of the game. The PS3 is able to go higher when game engines are fully matured. |
I don't recall a single frame-rate drop in the entire campaign, neither does my brother, who played it through on legendary. So far, we don't have a single, tangible indication that the PS3 is more powerful than the 360. Though it may be true, this doesn't bode well for your constant assertions that we will see a significant difference in capability this generation.
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