By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CGI-Quality said:
burninmylight said:
CGI-Quality said:
burninmylight said:
CGI-Quality said:

For that long essay, you still didn't disprove what I said. ;)

You're right. Can't disprove something that was never really there.

You made a claim and then used your opinion (or rather, a long pointless essay) to downsize the company. The reason they aren't in hardware anymore is a simple one that most hit on the head. What you said about their sequels and such displays that you know less than you pat yourself on the back for.


I never said they left hardware because most of their games didn't sell well. I never made that claim. There are many reasons why Sega had to get out of the hardware biz, and that's hardly one of the bigger ones. But now I realize you never got my whole point to begin with; you just took offense to me "downsizing" (didn't realize I had the power to fire employees to reduce the company in size, I never got that memo) it.

You claim I know nothing about Sega and my opinion is rubbish, yet I used the exact same reasoning you did when it comes to sequels. Then you suddenly decided that reasoning isn't good for anything, even going so far as to chastise my response for its length because I gave plenty of examples that countered your few. Funny how that works.

If you care to take your head out of your ass, you would remember my whole point was that for all of the games Sega was pushing out during their time as a hardware maker, they really weren't selling well, yet we cry for them like the second coming of Christ. There are some exceptions, but go and look at a list of the games it published and see that the majority of those games didn't make an impact at retail. As a recent example, look at the way the Nights Into Dreams fanbase cryed for a sequel for years. You would have thought the Wii sequel would have flown off the shelves, yet it managed only a modest but respectable 380k units. For you to try to turn this whole thing into a "hurr durr but datz not y dey left da hardweyr bitnizz ur dum!" argument either means you missed the whole point and wasted both of our times, or you're really trying to find away out of this.

Oh gosh, I'm afraid I've typed too much for you to comprehend. TL:DR - way to miss the point, genius.

My advice: If you plan to last here, don't throw out insults. 

Now to your post - I read every single point you aimed to make. Problem is, outside of strictly covering the main issue, you typed an entire wealth of opinion that mostly overshadowed the bottom line. Sega's sequels (or in your view, their "inability" to fund them) had little to do with their demise. That's been my point from Jump St.

So, I don't think your opinion is rubbish, just mislead.


My turn to offer advice: it is considered both rude and insincere to edit a post without acknowledging so.

I must again make myself clear: I never said Sega was or is unable to fund sequels, as if it doesn't have the ability if it so chooses. It could announce a new Virtual On, Shenmue, Jet Set Radio and Skies of Arcadia tomorrow, but as much as I would love for any one of those, I'm not holding my breath because those games aren't nearly as popular or in demand as the Internet Community makes some of them out to be, and all would be commercial failures. This was my point. It has always been. Not the hardware. Not saying it is the reason for Sega's demise (though if Sega made a Shenmue with a modern budget and development time akin to the original more than a decade ago, it WOULD be it's demise). Not trying to say anything beyond that.

You sound like you're ready to attempt to level with me now, so maybe now we can find mutual ground. If not, then we can at least agree that it's time to put this silly argument to an end.