| S.T.A.G.E. said: Burn in my light, the arcade also cannibalized the sales of sega consoles post genesis. Why would Sega put out superior versions of the same games else where for twenty-five to fifty cents? They gave only die hards an incentive to buy the dreamcast. Most of the casuals who played Sega games enjoyed them in movie theaters, amusement parks, pool halls and arcades. |
You think so? I believe the opposite: the Dreamcast and every console since killed the arcade scene (here in America, at least). What made the arcade scene so great here was that you had all these ultra powerful, state of the art machines either playing games you couldn't get at home or playing them on a level not possible on a console. The Dreamcast is when consoles really started to catch up to the arcadses, and suddenly Virtua Fighter 3tb, Soul Calibur, Crazy Taxi and the like suddenly weren't so special when you went out. Why waste 75 cents (I wish they were still only 25-50 cents in the late 90s!) on King of Fighters or House of the Dead when I got the game at home?
The arcade machines that survived were the ones that you couldn't replicate at home: the Dance Dance Revolutions, the Mo Cap Boxing, the ones that used some peripheral that wasn't available on a home console. Otherwise, the only reason to sink quarters into an arcade machine was to play some stranger in Soul Calibur who looked like he might be good.
By the way, be sure to quote me so I don't miss your response.







